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Max Kutsenko | Duration: 21 h | Video: H264 2560x1440 | Audio: AAC 48 kHz 2ch | 6,38 GB | Language: English


Dive into this in-depth tutorial by Ubisoft artist Max Kutsenko, and learn expert techniques for how to create versatile trim sheets to be applied towards a variety of assets. Follow along as Max demonstrates how to create intricate shapes using Designer's newest spline nodes, and takes you step-by-step through his process for creating a realistic antique dresser.
In this tutorial, you will learn how to analyze references, build the geometry, and setup trim layouts in Designer. Max shares his process for how to build a base wood material and a protective coating material, as well as how to use a blend mask to combine the two seamlessly.
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https://rapidgator.net/file/198b612b089b78212550019afdbc2bcd/Furniture_Creation.part1.rar.html
https://rapidgator.net/file/c41b647ac7092e0bb9568c20aff86e4f/Furniture_Creation.part2.rar.html
https://rapidgator.net/file/63f5d87ddcfbe29b9b2adebc96b06ef6/Furniture_Creation.part3.rar.html
https://rapidgator.net/file/cf8547fd5db3d4cc8f7e4dd0c4799748/Furniture_Creation.part4.rar.html

https://fikper.com/LTdZIQjruZ/Furniture_Creation.part1.rar.html
https://fikper.com/A5J8ZsWnQk/Furniture_Creation.part2.rar.html
https://fikper.com/TPSgcAFe03/Furniture_Creation.part3.rar.html
https://fikper.com/zTwgEhglmK/Furniture_Creation.part4.rar.html

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